Flaws

Flaw Descriptions
Each of the flaws described here has a specific game effect. Some flaws can only be taken by a character who meets a special requirement.

Feeble
You are unathletic and uncoordinated.

Effect
You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.

Frail
You are thin and weak of frame.

Effect
Subtract 1 from the number of hit points you gain at each level. This flaw can reduce the number of hit points you gain to 0 (but not below).

Special
You must have a Constitution between 4 and 15 to take this flaw.

Inattentive
You are particularly unaware of your surroundings.

Effect
You take a -4 penalty on Listen checks and Spot checks.

Meager Fortitude
You are sickly and weak of stomach.

Effect
You take a -3 penalty on Fortitude saves.

Murky-Eyed
Your vision is obscured.

Effect
In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.

Noncombatant
You are relatively inept at melee combat.

Effect
You take a -2 penalty on all melee attack rolls.

Pathetic
You are weaker in an attribute than you should be.

Effect
Reduce one of your ability scores by 2.

Special
<p style="margin-top:0px;">You cannot take this flaw if the total of your ability modifiers is 8 or higher.

Poor Reflexes
<p style="margin-top:0px;">You often zig when you should have zagged.

Effect
<p style="margin-top:0px;">You take a -3 penalty on Reflex saves.

Shaky
<p style="margin-top:0px;">You are relatively poor at ranged combat.

Effect
<p style="margin-top:0px;">You take a -2 penalty on all ranged attack rolls.

Slow
<p style="margin-top:0px;">You move exceptionally slowly.

Effect
<p style="margin-top:0px;">Your base land speed is halved (round down to the nearest 5-foot interval).

Special
<p style="margin-top:0px;">You must have a base land speed of at least 20 feet to take this flaw.

Unreactive
<p style="margin-top:0px;">You are slow to react to danger.

Effect
<p style="margin-top:0px;">You take a -6 penalty on initiative checks.

Vulnerable
<p style="margin-top:0px;">You are not good at defending yourself.

Effect
<p style="margin-top:0px;">You take a -1 penalty to Armor Class.

Weak Will
<p style="margin-top:0px;">You are highly suggestible and easily duped.

Effect
You take a -3 penalty on Will saves.